sinor-CarriageSystem
Red Dead style Carriages System.
This resource adds attached horses, movement animations, rope visuals, carriage step audio, and an optional rental system for configured carriage vehicles. Carriages remain normal vehicles, so anything your framework already does for vehicles such as storage, fuel ,Garages , keys, or extra integrations can still be used.
Features
- Spawns attached horses on configured carriage vehicles
- Plays horses animations based on carriage movement
- Draws harness ropes from horses to carriage and from driver to horses
- Plays carriage movement 3D audio with different sounds per speed state
- Optional rental system
- Keeps carriage fuel full through a configurable fuel hook
- Horses die when the carriage is destroyed if enabled
- Horses respawn and reattach automatically if the carriage is repaired
- Streaming logic only tracks nearby configured carriages
Requirements
- `ox_lib`
optional
- `ox_target` or `qb-target`